﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GodPl.GameObjects.Creatures
{
    /// <summary>
    /// Interface that the user-generated updater class has to implement in order to be able to
    /// plug into a Briyya's Update method.
    /// The GodPlCompiler compiles objects that implement this interface.
    /// </summary>
    public interface IBriyyaUpdater
    {
        void SetActor(Briyya actor);
        void Update(GameTime gameTime);
    }
}
